Latecomers!, 2023
Game exhibition, inspired by confessionals and the shame of being late to events. Part of a course at TeaK.
- Exhibited within a university context and aimed at that target audience.
- The game asks the player a series of questions, each obliquely related to being late.
- Freeform answers are given via keyboard.
- Whatever you type, you get a random answer back. (from ~100 pre-written lines)
- Secretly, the answers are recorded in a .txt file for my personal use. Nobody is told.
- After answering each question, the game ends.
Looking back, I find the writing unbearably cringy. O youth. Nevertheless, this was my first major experience with making making "artsy" games, and, as such, a milestone.
I'm also quite proud of the music I made for this game: everything was composed in a panicky rush the night before the exhibition. I feel like that added a nice sense of anxiety to the audio. (star of the show: H3000 Factory plugin. highly recommend)